export class ShakeConst
{
    /**
     * 普通震屏
     */
    static TYPE_SHAKE:number = 0;
    /**
     * 方向震屏
     */
    static TYPE_DIR_SHAKE:number = 1;

    /**
     * 震屏参数1-
     */
    static SHAKE_DATA_1:Object = {intensity: 150, tx: 30, ty: 30, time: 300, speed: 80 ,isBackward:false};
    
    static SHAKE_DATA_2:Object = {intensity:10,time:300,speed:33};

    static SHAKE_DATA_3:Object = {intensity: 250, tx: 40, ty: 40, time: 360, speed: 60 ,isBackward:false};
}